Stay Home, Make Game — Day 2

2 Game Objects added to Hierarchy
  • If your game decided to be top-down, then your cell size should be X = 1, Y = 1, Z = 0. In such arrangements, it is difficult to make things look 3D.
  • If you decide to make your scene to have some height differences, then your X and Y value of the cell size should be less than 1.
Comparison of Different Grid Cell Sizes
  1. Make X or Y value smaller than 1 so that the hexagon looks like viewing from an angle from the bottom (see Perspective A and C)
  2. Add shadows on to the Top Down approach (see Perspective B). In this way, the ratio of X and Y can stay at 1:1.

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Raptor Kwok

Raptor Kwok

I write stuffs: novels, programs, mobile apps, journal papers, book chapters, etc.

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